It does need refining so comments are welcome.
I was planning on making the tabs so you could break them into their own windows if need be and the other windows should be popping on top when opened so that is just a bug I need to find and fix.
Combat changes with the next release will actually force you to either do combat or flee and possibly take a hit, at least, that is the plan.
Of of two minds with hiding places you have not visited but I lean towards always showing, after all, if someone was to explore every area they could easily make a map and then hiding tiles is pointless. I don't know that it adds to game play at all, seems more of a distraction than a feature.
As for people online, invite your friends to play :)